--[[ 
文字中可以替换的部分
<<ELEMENT>> X属性，将通过core的element自动替换
<<SERIES>> X区间，将通过core的series自动替换
<<VALUE_1>> 数值，可以接受的下标由配置决定，通常仅使用<<VALUE_1>>、<<VALUE_2>>

举例
p[314] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w攻击力|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w生命值|noicon|tips=星垣区}}降低<<VALUE_2>>"
    ["level"] = {
        [4] = {
            {15, 22}, --Slv1/Slv4
            {-12.8},
        }
    }
}

--]]


local p = {}
p[3] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w攻击|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{8}},
        [1] = {{5.5, 8}},
        [2] = {{6.8, 10}},
        [3] = {{8.1, 12}},
        [4] = {{10.2, 15}},
        [5] = {{10.9, 16}},
        [6] = {{12.3, 18}},
        [7] = {{13.6, 20}},
        [8] = {{15, 22}},
    }
}
p[4] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w生命|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{8}},
        [1] = {{5.5, 8}},
        [2] = {{6.8, 10}},
        [3] = {{8.1, 12}},
        [4] = {{10.2, 15}},
        [5] = {{10.9, 16}},
        [6] = {{12.3, 18}},
        [7] = {{13.6, 20}},
        [8] = {{15, 22}},
    }
}
p[5] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w中攻击|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{15}},
        [1] = {{2, 3}},
        [4] = {{5.5, 8}},
        [5] = {{8.1, 11.7}},
        [6] = {{8.52, 12.29}},
    }
}
p[6] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w重攻击|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{8.6}},
        [1] = {{1.2, 1.8}},
        [2] = {{2, 3}},
    }
}
p[7] = {
    ["des"] = "{{Label|破釜|red}}<<ELEMENT>>属性角色剩余生命值百分比越低，{{s|w破釜|tips=<<SERIES>>区}}提升幅度越大<<VALUE_1>>",
    ["level"] = {
        [0] = {{8}},
        [1] = {{5.5, 8}},
        [2] = {{6.8, 10}},
        [3] = {{9.6, 14}},
        [4] = {{10.8, 16}},
        [5] = {{12.3, 18}},
        [6] = {{13.6, 20}},
        [8] = {{15.7, 23}},
    },
    ["ECharts"] = true,
}
p[8] = {
    ["des"] = "{{Label|从容|red}}<<ELEMENT>>属性角色剩余生命值百分比越高，{{s|w从容|tips=<<SERIES>>区}}提升幅度越大<<VALUE_1>>",
    ["level"] = {
        [0] = {{8}},
        [1] = {{6.8, 10}},
        [2] = {{8.1, 12}},
        [4] = {{10.2, 15}},
        [5] = {{11.6, 16.98}},
        [6] = {{12.3, 18}},
    },
    ["ECharts"] = true,
}
p[10] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w暴击|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{15}},
        [1] = {{1.3, 2}},
        [2] = {{2, 3}},
        [3] = {{3.1, 4.5}},
        [4] = {{4.4, 6.8}},
        [5] = {{5.1, 7.5}},
        [6] = {{5.5, 8}},
        [7] = {{6.8, 10}},
        [8] = {{7.5, 11}},
    }
}
p[11] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w调律|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{10}},
        [1] = {{4.8, 6.93}},
        [2] = {{5.04, 7.27}},
        [3] = {{9.2, 13.5}},
        [5] = {{11.2, 16.4}},
        [6] = {{12.3, 18}},
    }
}
p[12] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w治疗量|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
    }
}
p[13] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w共鸣|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{10}},
        [1] = {{2.6, 3.8}},
        [2] = {{3.3, 4.8}},
        [3] = {{3.8, 5.6}},
        [4] = {{4.6, 6.8}},
        [5] = {{5, 7.2}},
        [6] = {{5.5, 8}},
        [8] = {{8.1, 12}},
    }
}
p[14] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w命中|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{10}},
    }
}
p[15] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w耐性|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{10}},
    }
}
p[23] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w共鸣上限|noicon|tips=<<SERIES>>区，效果上限50%}}提升<<VALUE_1>>",
    ["level"] = {
        [1] = {{6.8, 10}},
        [3] = {{6.8, 10}},
    }
}
p[24] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w治疗上限|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
    }
}
p[34] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w防御|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [1] = {{1.3, 2}},
    }
}
p[36] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w暴伤|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{12}},
        [3] = {{7.8, 11.25}},
        [4] = {{8.19, 12.38}},
        [5] = {{10.14, 14.63}},
        [6] = {{10.65, 15.36}},
    }
}
p[43] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w反击伤害|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [1] = {{4.1, 6}},
        [2] = {{5.5, 8}},
    }
}
p[304] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w攻击|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w生命|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [0] = {
            {5},
            {5},
        },
        [1] = {
            {5.5, 8}, 
            {5.5, 8},
        },
        [2] = {
            {6.8, 10},
            {6.8, 10},
        },
        [3] = {
            {8.1, 12},
            {8.1, 12},
        },
        [4] = {
            {10.2, 15},
            {10.2, 15},
        },
        [5] = {
            {10.9, 16},
            {10.9, 16},
        },
        [6] = {
            {12.3, 18},
            {12.3, 18},
        },
        [7] = {
            {13.6, 20},
            {13.6, 20},
        },
        [8] = {
            {15, 22},
            {15, 22},
        },
    }
}
p[314] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w攻击|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w生命|noicon|tips=星垣区}}降低<<VALUE_2>>",
    ["level"] = {
        [4] = {
            {15, 22},
            {12.8},
        }
    }
}
p[506] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w中攻击|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w重攻击|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [0] = {
            {6},
            {6},
        },
        [1] = {
            {1.2, 1.8},
            {1.2, 1.8},
        },
        [2] = {
            {2, 3},
            {2, 3},
        },
        [3] = {
            {2.6, 3.8},
            {2.6, 3.8},
        },
        [4] = {
            {3.1, 4.5},
            {3.1, 4.5},
        },
    }
}
p[805] = {
    ["des"] = "{{Label|从容|red}}<<ELEMENT>>属性角色剩余生命值百分比越高，{{s|w从容|tips=<<SERIES>>区}}提升幅度越大<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w中攻击|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [1] = {
            {6.8, 10},
            {2, 3},
        },
        [2] = {
            {8.1, 12},
            {3.4, 5},
        },
    }
}
p[3013] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w攻击|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w共鸣|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [3] = {
            {8.1, 12},
            {5.5, 8},
        },
    },
}
p[11022] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w调律|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w调律上限|tips=<<SERIES>>区，效果上限50%}}提升<<VALUE_2>>",
    ["level"] = {
        [5] = {
            {11.2, 16.4},
            {1.9, 2.8},
        },
    }
}
p[12024] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w治疗量|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w治疗上限|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [3] = {
            {6.8, 10},
            {6.8, 10},
        },
    }
}
p[13011] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w共鸣|tips=<<SERIES>>区}}提升<<VALUE_1>><br><<ELEMENT>>属性角色的{{s|w调律|tips=<<SERIES>>区}}提升<<VALUE_2>>",
    ["level"] = {
        [0] = {
            {8},
            {8},
        },
    }
}
p[1000010] = {
    ["des"] = "<<ELEMENT>>属性角色的{{s|w暴击|tips=<<SERIES>>区}}提升<<VALUE_1>>",
    ["level"] = {
        [0] = {{15}},
        [1] = {{2, 3}},
    }
}

return p